夜市開鍋 隱私權政策
夜市開鍋是一款台灣夜市合作料理遊戲。我們只收集讓遊戲運作、維持安全所需要的資料。沒有帳號、沒有廣告、不出售資料。
誰負責
開發者:李昀翰(Google Play 開發者名稱 sharkhank)。
聯絡信箱:hank840214@gmail.com
我們收集的資料
- 線上房間:暱稱、選的角色、遊戲中的動作。只存在伺服器記憶體,給同房玩家看到;房間沒人 90 秒後關閉並刪除。App 版的暱稱只能從預設名字裡選。房間結束即刪
- 每日挑戰排行榜:隨機玩家代號(伺服器只存它的雜湊值)、暱稱、分數、出餐數、時間。暱稱和分數會公開在排行榜上。保留 30 天
- 效能回報:每局一筆匿名資料,包括裝置類型、畫質、螢幕大小、關卡、畫面流暢度、顯示晶片名稱、遊戲版本。不含暱稱、代號或 IP。用途是讓遊戲在各種手機上更順。保留 7 天
- 伺服器存取紀錄:IP 位址、時間、要求的網址、瀏覽器或 App 類型。用途是防止濫用(例如限制同一個網路開太多房間)、維持安全、排除問題。我們也用 IP 讓同一個網路的玩家看到彼此的房間(「附近的房間」),但不保存位置。最多保留 90 天 CDN 等傳輸服務商可能依其政策短期保存技術紀錄。
- 存在你裝置上的資料:遊戲進度、設定、圖鑑、房間座位憑證,存在你的手機或瀏覽器,不會上傳。座位憑證只在你重新連回房間時送出,讓你回到原來的位子。刪除 App 或清除網站資料就會刪除。
我們不收集的資料
真實姓名、email、電話、精確位置、通訊錄、照片、相機、麥克風、廣告 ID。遊戲沒有自由聊天,沒有第三方廣告、追蹤或分析工具。
誰會處理這些資料
- Bunny.net:遊戲音樂、3D 模型與圖片的傳輸(CDN)。
- Cloudflare:網站傳輸與防護。
- Hostinger:遊戲伺服器主機。
- 你按「分享」時,由你選擇要分享到哪個 App。
我們不把資料賣給任何人,也不拿來做廣告。資料在傳輸時都經過加密(HTTPS/WSS)。
兒童
夜市開鍋適合兒童遊玩。為了保護兒童:App 版的暱稱只能從預設名字裡選;遊戲沒有自由聊天;第一次進線上房間會提醒「別說真名、學校和住址」;App 裡不放會離開 App 的連結。我們不刻意收集兒童的個人資料。家長若想刪除孩子的資料(例如排行榜上的名字),請來信,我們會處理。
查詢與刪除
請寄信到 hank840214@gmail.com,寫下遊玩日期和暱稱。我們會在 30 天內回覆並刪除。上面列出的資料也都會在保留期限到期後自動刪除。
政策變更
政策有變更時,我們會更新這一頁和上方的生效日。
Night Market Rush Privacy Policy
Night Market Rush is a co-op cooking game set in a Taiwanese night market. We collect only what the game needs to run and stay safe. There are no accounts, no ads, and we never sell data.
Who is responsible
Developer: Li Yun-Han (Google Play developer name: sharkhank).
Contact: hank840214@gmail.com
What we collect
- Online rooms: nickname, chosen character and in-game actions. Kept only in server memory and shown to players in the same room; a room closes and is deleted 90 seconds after it empties. In the app, nicknames are picked from a preset list. Deleted when the room ends
- Daily challenge board: a random player code (the server stores only its hash), nickname, score, dishes served and time. Nicknames and scores are shown publicly on the board. Kept 30 days
- Performance reports: one anonymous record per round with device type, graphics mode, screen size, stall, smoothness, GPU name and game version. No nickname, code or IP. Used to make the game run smoothly on more phones. Kept 7 days
- Server access logs: IP address, time, requested address and browser or app type. Used to prevent abuse (for example, too many rooms from one network), keep the service secure and fix problems. IP addresses also let players on the same network see each other's rooms ("nearby rooms"); no location is stored. Kept up to 90 days Delivery providers, including the CDN, may briefly retain technical logs under their own policies.
- Data on your device: progress, settings, the snack guide and room seat tokens stay on your phone or browser and are not uploaded. A seat token is sent only when you reconnect to a room, so you get your seat back. Deleting the app or clearing site data removes them.
What we do not collect
Real names, email, phone numbers, precise location, contacts, photos, camera, microphone or advertising IDs. The game has no free-text chat and no third-party ads, tracking or analytics tools.
Who processes the data
- Bunny.net: delivery of game music, 3D models and pictures (CDN).
- Cloudflare: website delivery and protection.
- Hostinger: game server hosting.
- When you tap Share, you choose which app receives it.
We do not sell data or use it for advertising. All data is encrypted in transit (HTTPS/WSS).
Children
Night Market Rush is suitable for children. To protect them: in the app, nicknames are picked from a preset list; there is no free-text chat; the first visit to an online room reminds players not to share real names, schools or addresses; the app has no links that leave the app. We do not knowingly collect personal information from children. Parents who want their child's data deleted (for example, a name on the board) can email us and we will delete it.
Requests and deletion
Email hank840214@gmail.com with the date you played and your nickname. We reply and delete within 30 days. All data above is also deleted automatically when its retention period ends.
Changes
When this policy changes, we update this page and the effective date above.